Saturday, 18 February 2017

Halo 5: Guardians

Halo 5: Guardians is a first-person shooter video game developed by 343 Industries and published by Microsoft Studios for the Xbox One home video game console. Part of the Halo series, the game was released on October 27, 2015.[2] Halo 5's plot follows two fireteams of human supersoldiers; when Blue Team, led by Master Chief, goes absent without leave to track down the artificial intelligence construct Cortana, the Master Chief's loyalties are called into question and Spartan Locke along with Fireteam Osiris are sent to retrieve him. 343 Industries started to formulate concepts and objectives for Halo 5 shortly after the release of its predecessor. In late 2012, the team set out goals for the game, including larger campaign and multiplayer areas. Microsoft announced Halo 5 for the Xbox One at Electronic Entertainment Expo 2013. Halo 5 features a game engine that dynamically scales its resolution in order to maintain a frame rate of 60 frames per second. Upon release, Halo 5: Guardians received positive reviews from critics, with praise being directed at its gameplay, visuals, level design and multiplayer modes. The game's single-player campaign was met with divided responses, with criticism directed at its length and writing. A commercial success, Halo 5: Guardians and its game-related hardware grossed over US$400 million in its first twenty-four hours and US$500 million in its first week.

Xbox Games Gears of War 4

Gears of War 4 is a third-person shooter video game developed by The Coalition and published by Microsoft Studios for Microsoft Windows and Xbox One.[4] It is the fourth main installment in the Gears of War series, and the first entry not to be developed by Epic Games.

Gameplay[edit] Many gameplay elements from the previous games are reintroduced, along with new elements such as the Dropshot weapon that fires explosive drills and the Buzzkill that fires ricocheting sawblades at enemies.[5] Players can also perform a short distance shoulder charge, knocking enemies off balance and enemies can also pull players out of cover and perform their own takedowns.[5] The game features 4 categories of weather: from heavy breeze (trees, leaves, dust kicking up) and grow into violent category 3 windstorms that can affect combat and weapon usage.[5] Story[edit] Setting[edit] Gears of War 4 takes place 25 years after the Imulsion Countermeasure weapon destroyed all Imulsion on the planet Sera, taking the Locust and the Lambent with them as well.[5] Unfortunately, this also knocked out the use of fossil fuels, forcing humanity to adapt new ways for survival. The countermeasure also brought the advent of "Windflares", powerful windstorms that form across the planet.[5] Following the aftermath of the Lambent Epidemic, the reformed Coalition of Ordered Governments estimated that only hundreds of thousands of humans are left on Sera. To prevent the population from declining, walled-off cities were built to protect the citizens from the dangers outside. The COG also declared martial law, preventing any travel from outside of city walls. Some human survivors rejected the viewpoints of the COG and formed a group called the "Outsiders" that live outside of the COG jurisdiction, conducting raids on COG territory to gather resources.[5] The game focuses on the son of Marcus Fenix and Anya Stroud, J.D. Fenix (Liam McIntyre),[6] who, alongside his friends Delmont "Del" Walker (Eugene Byrd)[6] and Kait Diaz (Laura Bailey)[6] deal with a new threat to humanity's survival.

Xbox One

The Xbox One is a home video game console developed by Microsoft. Announced in May 2013, it is the successor to the Xbox 360 and the third console in the Xbox family, and was released in North America, Europe (in some countries), Australia, and Brazil in November 2013, and in Japan, China, and other European countries in September 2014. It competes with Sony's PlayStation 4 and Nintendo's Wii U as part of the eighth generation of video game consoles. It is the first Xbox game console to be released in China, specifically in the Shanghai Free-Trade Zone. Microsoft marketed the device as an "all-in-one entertainment system".[11] Moving away from its predecessor's PowerPC-based architecture, the Xbox One marks a shift back to the x86 architecture used in the original Xbox; it features an AMD Accelerated Processing Unit (APU) built around the x86-64 instruction set. The console places an increased emphasis on cloud computing and the integration of entertainment applications and services, offering the ability to overlay live television programming from an existing set-top box or a digital tuner for digital terrestrial television with an enhanced program guide, split-screen multitasking of applications, and improved second-screen support. The console optionally includes a redesigned Kinect sensor, marketed as the "Kinect 2.0", providing improved motion tracking and voice recognition for use in its graphical user interface (GUI) and games. The Xbox One offers the ability for users to record and share "clips" from gameplay or live-stream directly to Twitch, Ustream, and other streaming platforms. The console's controller was redesigned over the Xbox 360's, with a redesigned body, D-pad and triggers capable of delivering directional haptic feedback. The Xbox One received mostly positive reception for its refined controller design, multimedia features, and voice navigation. Its quieter and cooler design was praised for making the console more reliable than its predecessor on-launch, but the console was generally criticized for running games at a technically lower graphical level than the PlayStation 4. Its original user interface was panned for being nonintuitive, although changes made to it and other aspects of the console's software post-launch received positive reception. Its Kinect received praised for its improved motion-tracking accuracy, its face recognition logins, and its voice commands. A redesigned model known as Xbox One S was released in August 2016; it has a streamlined design, native support for 4K video playback and upscaling, and HDR10 high-dynamic-range color. It was praised for its smaller size, its on-screen visual improvements, and its lack of an external power supply, but its regressions such as the lack of a native Kinect port were noted. A future hardware revision codenamed "Project Scorpio" is scheduled for late-2017; it will feature major hardware upgrades focused on enabling 4K gameplay and support for virtual reality hardware, and will be backward compatible with all existing Xbox One software and hardware.

Fallout 4

Fallout 4 is an action role-playing video game developed by Bethesda Game Studios and published by Bethesda Softworks for Microsoft Windows, PlayStation 4, and Xbox One. Released worldwide on November 10, 2015, it is the fifth major installment in the Fallout series. The game is set within an open world post-apocalyptic environment that encompasses the city of Boston and the surrounding Massachusetts region known as "The Commonwealth". The main story takes place in the year 2287, ten years after the events of Fallout 3 and 210 years after "The Great War" that caused catastrophic nuclear devastation across the United States. The player assumes control of a character referred to as the "Sole Survivor" who emerges from a long-term cryogenic stasis in Vault 111, an underground nuclear fallout shelter, after witnessing the murder of their spouse and kidnapping of their only child, and ventures out into the Commonwealth to search for their missing child. The player will subsequently explore the game's dilapidated world, completing various quests, helping out factions, and acquiring experience points to level up and increase the abilities of their character. It is the first game in the series to feature full voice acting for the protagonist. Fallout 4 received positive reviews from critics with many praising the world depth, player freedom, overall amount of content, crafting, and soundtrack, whilst criticism was mainly directed at the game's visuals and technical issues. The game shipped 12 million units to retailers and generated US$750 million within the first 24 hours of its launch, and received numerous awards and nominations from various gaming publications, including the Academy of Interactive Arts & Sciences and British Academy Games Awards, making it both a commercial and critical success.

Mafia III

Mafia III is an action-adventure video game developed by Hangar 13 and published by 2K Games for Microsoft Windows, PlayStation 4, and Xbox One. It is the third installment in the Mafia series. Set in 1968 in the city of New Bordeaux, a fictional recreation of New Orleans, the story revolves around Lincoln Clay, an orphan and Vietnam veteran, who is on a quest to build a new crime organization to confront the Italian mob. The game was released on October 7, 2016, and received a mixed critical response.