Thursday, 23 November 2017

Review: Aces of the Luftwaffe - Squadron (Switch eShop)

Review: Review: Aces of the Luftwaffe - Squadron (Switch eShop)

Shmup fun for four



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Review: Aces of the Luftwaffe - Squadron (Switch eShop)

Review: Review: Aces of the Luftwaffe - Squadron (Switch eShop)

Shmup fun for four



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Guide: Super Mario Odyssey: Lost Kingdom Power Moon Locations And Walkthrough

Guide: Guide: Super Mario Odyssey: Lost Kingdom Power Moon Locations And Walkthrough

Every Power Moon location revealed and explained



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Guide: Super Mario Odyssey: Lost Kingdom Power Moon Locations And Walkthrough

Guide: Guide: Super Mario Odyssey: Lost Kingdom Power Moon Locations And Walkthrough

Every Power Moon location revealed and explained



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Relationship Goals Of Gamers/ True Gamers

Relationship Goals Of Gamers/ True Gamers

How the times have changed

How the times have changed

Hardware Review: WaterField Arcade Gaming Case for Nintendo Switch

Hardware Review: Hardware Review: WaterField Arcade Gaming Case for Nintendo Switch

Leather-bound for great things



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Hardware Review: WaterField Arcade Gaming Case for Nintendo Switch

Hardware Review: Hardware Review: WaterField Arcade Gaming Case for Nintendo Switch

Leather-bound for great things



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Gallery: Reddit Users Have Been Recreating Movie Posters in Super Mario Odyssey

Gallery: Gallery: Reddit Users Have Been Recreating Movie Posters in Super Mario Odyssey

Oh, hi Peach



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Gallery: Reddit Users Have Been Recreating Movie Posters in Super Mario Odyssey

Gallery: Gallery: Reddit Users Have Been Recreating Movie Posters in Super Mario Odyssey

Oh, hi Peach



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Xbox Hardware Black Friday Deals

Don’t miss this post that shows all the Xbox digital games on sale for Black Friday. In addition to those deals there are also deals on Xbox consoles making it a great time to pick up an Xbox One.

 

Via the Microsoft store:

Get an Xbox One S AND a free select game + one month of Game Pass for $189 (While supplies last)

 

Meanwhile, via Amazon

Get an Xbox One S for $189 today (Lowest price of the year. Save $90)

 

All offers are while supplies last. Regional offers may differ. Check your local retailer for offers.



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Review: Stick It to The Man (Switch eShop)

Review: Review: Stick It to The Man (Switch eShop)

A weird adventure



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Review: Stick It to The Man (Switch eShop)

Review: Review: Stick It to The Man (Switch eShop)

A weird adventure



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Upcoming Cross-Platform MMORPG 'Albion Online' Is Looking for iOS Beta Testers

Albion Online is an upcoming cross-platform MMORPG that has been on our radar for a long time. We’ve even played the iPad version before but the release date for the final App Store version has evaded us. Well, we don’t have it right now but the team is looking for public beta testers on iOS right now. This is a step towards having it available on the store and you can sign up for the beta right here. Watch the gameplay trailer below:

Albion Online has something that has made it interesting to me. The lore is being developed quite richly and you can check it out here. The beta will be through TestFlight and will require players to own a Starter or Founders pack. Check out the various packs available here. The iOS beta will take place on the Live server and have all the features of the PC version available to iPhone and iPad users. While it will support various iOS devices, the recommended screen size is 7.9 inches and above and RAM being 3GB and higher is another recommendation. It will run on smaller screen and lower RAM devices but the full list is available here in tabular form. They do say that there’s a chance of it crashing on 2GB RAM devices. Check out the forum thread on Albion Online for more information.



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Nintendo of America's Thanksgiving Message Highlights the Joys of Portable Gaming

News: Nintendo of America's Thanksgiving Message Highlights the Joys of Portable Gaming

Switch and 3DS together



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Nintendo of America's Thanksgiving Message Highlights the Joys of Portable Gaming

News: Nintendo of America's Thanksgiving Message Highlights the Joys of Portable Gaming

Switch and 3DS together



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Blog: Creating an awesome game design pattern in C++

In this article I want to talk about the Entity-Component-System (ECS). It is a design pattern that allows you lots of flexibility in designing your overall software architecture. Let's take a look! ...



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Nintendo Download: 23rd November (Europe)

Nintendo Download: Nintendo Download: 23rd November (Europe)

Cyber Deals! Worms! Portal Knights! Poi! Much more!



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Nintendo Download: 23rd November (Europe)

Nintendo Download: Nintendo Download: 23rd November (Europe)

Cyber Deals! Worms! Portal Knights! Poi! Much more!



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Rovio shares fall by 20 percent thanks to rising UA costs

Rovio has seen its share prices drop by 20 percent just two months after its IPO, with declining profits and rising user acquisition (UA) costs the likely culprits.  ...



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Bandai Namco Entertainment Announces 'My Tamagotchi Forever' for iOS and Android

Bandai Namco Entertainment just announced My Tamagotchi Forever for iOS and Android devices. The original Tamagotchi took everyone’s heart 2 decades ago and there’s a new generation of both Tamagotchi and fans now. Developed by Paladin Studios, My Tamagotchi Forever will be a free to play release. It is currently planned for a worldwide release in 2018 will be soft launching in Canada later today. Check out the announcement trailer showing it off below:

Beginning today you can register on the site for a contest that lets you stand a chance at being the inspiration for a new Tamagotchi character that will be in the game for everyone. The official website has details for the contest. This release will be an evolved take on the classic Tamagotchi with both new and old game modes. You can share your own Tamagotchi moments with friends and earn coins through mini games that can be used in game. My Tamagotchi Forever is set to launch on iOS and Android devices worldwide in 2018.



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Pokémon Ultra Sun And Moon Hide A Touching Tribute To An "Amazing Guy"

News: Pokémon Ultra Sun And Moon Hide A Touching Tribute To An

Not a dry eye in the house



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Pokémon Ultra Sun And Moon Hide A Touching Tribute To An "Amazing Guy"

News: Pokémon Ultra Sun And Moon Hide A Touching Tribute To An

Not a dry eye in the house



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Knowledge Is Power’s creators quizzed on life, PlayLink and Mr Whippy ice cream

Success in Knowledge is Power – one of the latest additions to the new PlayLink range – hinges on your general know-how. This local multiplayer experience is an interactive quiz you can compete in from the comfort of your own sofa selecting answers from your smartphone, all the while showing off your superior knowledge skills to your friends by beating them.

But putting together the ultimate quiz is never easy – even for the team who brought PlayLink into the spotlight with the couch-friendly party game That’s You!, which released earlier this year.

And, given it’ll be asking us all some tough questions in the weeks to come with Knowledge is Power, we decided to quiz the developers from Wish Studios about their creative processes, their careers and more…

Round 1: Why did you get into the games industry?

 

Knowledge is Power

Caspar Field (CEO): Why wouldn’t you get into the game industry? It’s amazing! Seriously though, I’ve been very lucky – and we have worked hard – to get to where I am today. It was always my dream to make games, right back to when I was playing Spectrum games in the ’80s. Being able to create original entertainment, in this ever-changing, ever-challenging, ever-fascinating industry, is something I never take for granted. And I love it.

Tom Bennett (CTO): Because the music industry banned me.

Dan Croucher (Director): Honestly, I got offered a job in QA and it sounded better than working in VAT recovery, which was what I was doing. I’d given up on working in games after a few (justified in hindsight) rejections for art jobs.

Paul Abbott (Art Director): I used to do portraiture; oil paintings of people, dogs, horses and was a bit fed up with making art that ended up locked away in some rich persons… toilet probably. I wanted to get my art out to a wider audience, graphic design seemed a bit rigid for me, web design didn’t do it for me either.

Games had always been a passion of mine and it was a bit like the wild west back then, people were coming up with all kinds of creative ideas. I always loved to tell stories with my art, get people to engage with it rather than it just being a passive thing, so games felt like a natural fit.

Paul Brooke (CTO): I’d been writing my own games as a child, starting as an 8 year old, for fun. When I completed my Computer Science degree, having done a 3D graphics final project, I thought I’d try doing something that I’d enjoy for a job. As the games industry was transitioning from 2D to 3D as I graduated there was little understanding of 3D graphics within the studio teams, so I had a skill that was in demand, and was offered a job quickly.

Round 2: What was the biggest personal challenge in creating Knowledge is Power?

Knowledge is Power

Caspar Field (CEO): With us coming fresh off the back of making our first PlayLink title, That’s You!, the biggest challenge was to reset my brain, ready to think afresh about working with phones and PS4, and to make sure we made smart creative decisions that were appropriate for the new game. To not just do the same thing again, basically.

Tom Bennett (CTO): From the very early stages, the gameplay design of Knowledge is Power fused together the ideas of classic quiz questions with very physical attacks between characters, so we always knew that we had a compelling core to the game. The biggest challenge was to create a visual style that felt fresh and original while also striking the right ‘quiz show’ aesthetic that felt familiar to players across the world.

Dan Croucher (Director): As producer on the project, the hardest part was a period in pre-alpha where we had too many ideas to make and not enough time to make them all, and so we had to cut some things back to get the game done – this happens on every game but it’s always a bit sad to admit you can’t finish everything to the quality you want in the time.

Paul Abbott (Art Director): Honestly, I’m finding this hard to answer. I really enjoyed making Knowledge is Power and once we found the right wrapper for it everything seemed to fall into place. I was able to indulge some of my passions, the flair of Mary Blair, the charm of vintage stop motion and a whole load of rainbows and glitter sprinkled over for good measure. It has been one of the easiest and most enjoyable projects I’ve managed, a lot of the time my direction was ‘just chuck more glitter at it’.

Of course, there were plenty of features we couldn’t fit into the game, that’s always the way when you work with a team whose ideas are brimming, and …. Oh no wait, I have an answer! Cotton wool, we couldn’t get cotton wool to look right. That was our biggest challenge!

Paul Brooke (CTO): I love creating new IP, however the challenges associated in moving at the start from an entire world of possibilities to the end to produce a focused, amazing game experience is very demanding, but also very rewarding.

Round 3: What are you never asked about game development that you want to talk about?

Knowledge is Power

Caspar Field (CEO):I think people sometimes look at games like That’s You! and Knowledge is Power and think that because they’re simple to play they must be easy to make. But making something simple is incredibly hard. It’s as much about what you don’t put in, and about what assumptions you ignore, as what you include. Think about explaining something from the perspective of a non-technical/ non-specialist person, and you find yourself having to take a whole new perspective on how you get your idea across.

Dan Croucher (Director): No-one really asks what producers do, but if I explained it then everyone would realise we just swan about making up work and calling meetings, so I can’t talk about it.

Paul Abbott (Art Director): No one ever asks me about game development, apart from when my sister once thought every possible camera angle was drawn by hand and scanned in, I tried to explain but the resulting conversation was so painful I really don’t want to talk about it.

Paul Brooke (CTO): I think game development needs to become a multi-staged process. Blockbuster films are often based on books which are authored by a single person, or comics which are authored by a couple of people; this allows the initial creative vision to be driven by a single person or micro-team who can retain their creative direction, be original and perfect a story, without the worry, expectations, timescales and risk of a big budget weighing down on them.

I believe games should initially be produced for a very low budget, perfected from a gameplay and story perspective, then as a second pass, re-written and amplified by a big production team to bring them up to AAA visual and technical scale whilst being able to retain the original qualities, feel and consistent vision of the initial work. Often in games these two stages are mixed together, and this, in my opinion, is severely limiting to what can be achieved in our medium.

Round 4: What’s your killer trivia fact?

Knowledge is Power

Caspar Field (CEO): Margaret Thatcher did NOT help invent Mister Whippy ice cream. I used to say that she did, but apparently, it’s an urban myth. Boo!

Tom Bennett (CTO): Sound is magnetic.

Dan Croucher (Director): Michael J Fox’s middle name is Andrew.

Paul Brooke (CTO): It’s said there are more bacteria in your digestive tract than there are stars in the Milky Way.

 

Knowledge is Power

 

The post Knowledge Is Power’s creators quizzed on life, PlayLink and Mr Whippy ice cream appeared first on PlayStation.Blog.Europe.



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Blog: Creating a machine learning algorithm to illustrate Magic cards

I've spent the last two months teaching a bot to create illustrations for Magic: The Gathering cards designed by another bot. Here's how I made that happen! ...



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Report: Marvel Heroes dev Gazillion shuts down, lays off entire workforce

It seems that Marvel Heroes developer Gazillion has been shuttered, with all employees being let go on the day before Thanksgiving.  ...



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Guide: Best Nintendo Switch Black Friday 2017 Deals In The US

Guide: Guide: Best Nintendo Switch Black Friday 2017 Deals In The US

Will you get a awesome deal this year?



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