Wednesday, 6 December 2017

Video: Skullgirls animator Mariel Cartwright presents a live animation demo

Lead Animator at Lab Zero Mariel Cartwright presents a live 2D animation demo at GDC 2015 demonstrating how the fighting game Skullgirls was animated. ...

from Gamasutra News

The Long-Awaited 'Agent A: A Puzzle in Disguise' Chapter 4 Expansion Has Arrived

It's been a long journey, but as promised back in October the latest chapter to the stylish puzzle adventure Agent A: A Puzzle in Disguise [$4.99] has just landed in the App Store. Originally launched way back in October of 2015, Agent A is an escape room-style point-and-click adventure that has you playing as the titular Agent A as you try to apprehend the enemy spy known as Ruby La Rouge. The game has an awesome '60s-era spy style and plenty of clever puzzles to solve, and we enjoyed it a lot in our original review. About the only thing we didn't like was how abruptly it all ended, but developer Yak & Co rectified that issue by releasing a new chapter entitled Chapter 3: Ruby's Trap in December of last year, and then retroactively splitting the original release into two separate chapters to fit their episodic structure better. That paved the way for today's release of Chapter 4 which is entitled A Narrow Escape.

Probably the biggest feature in this latest chapter is the addition of new outdoor environments to explore in and around Ruby's not-so-secret island hideout. There are ten new enviroments to explore in all which include the outdoor areas as well as Ruby's "Bond-esque underground hideout" and "a gadget laboratory where Ruby builds her crazy traps and inventions." This chapter also pushes the storyline forward and sets the scene for the eventual fifth and final chapter The Final Blow which is tentatively scheduled for release in the second quarter of 2018. Best of all is that unlike most episodic adventure games these new chapters are all released as free updates to existing owners of the one-time purchase game. Agent A is a really fun game with a ton of personality, so if you haven't checked it out before I'd highly suggest doing so, whether here on iOS or on Android, and if you do already own it then get busy diving into the new Chapter 4 content now.

from TouchArcade

Call of Duty WW2's next seasonal event is the appropriately snow-speckled Winter Siege

Call of Duty WW2's next seasonal event is the month-long Winter Siege. It introduces several snowy map makeovers, free Winter Supply Drops, limited gear and weapons, plus a full schedule of daily and weekly activities.

Winter Siege begins on Friday December 8th at 6pm in the UK, and continues through to January 2nd, 2018. That's four weeks of snow-flecked festivities in total, and participants can get a free Winter Siege Supply Drop every week of the event.

The first free Supply Drop is available from Friday December 8th until Monday December 11th and, from then on, a new gift will arrive each Monday until Winter Siege ends.

Read more…


'Hearthstone' Kobolds & Catacombs Patch Is Live, Changes Arena Rates

It's almost time for Kobolds & Catacombs, Hearthstone [Free] players, and the patch that prepares the ground for the expansion has just gone live. While you won't really say any changes right now, you can get excited about all the new cards and the Dungeon Run mode. The new patch notes give us a taste of the new quests we are getting in the game. For instance, we are getting a repeating daily quest called Spelunker that gives you a 1 Classic card pack for defeating 5 Dungeon Run encounters, an incentive for people to play Dungeon Run for more than just fun. The update also adds a reconnect countdown when your opponent disconnects, a useful feature for mobile.

The patch also adjusts Arena appearance rates, with Basic/classic neutral minions seeing a 0.5 times increase, class minions and spell/weapons seeing a 7-times increase, and so on. You can read all the Arena changes here. According to the developers, this is an effort to improve Class balance in the Arena. There are plenty of other bug fixes and improvements as well. Remember that starting tomorrow (or the day after if you aren't in the Americas), the various Kobolds quests awarding packs go live, so check into the game to grab those free packs.

from TouchArcade

'Magic: The Gathering Arena' Closed Beta Streams Starts Now

If you want to see what the closed beta for Magic: The Gathering Arena holds, head over to the official Twitch channel right now to watch the first closed beta stream. During this stream, the developers will talk about what the early stages of the beta look like and will also test out some special decks, which should be fun. I don't know who's in the closed beta or not (since no one can talk about it yet), but I do know that the closed beta will feel more like a game compared to the alpha because it will stick around and allow players to build a collection, play around with getting and opening packs, and in general give a better idea of what we're getting with this game.

From what I've heard so far, the game is a better version of Duels and brings to PC (and mobile in the future) a client that will finally let Magic players enjoy their favorite game online without having to deal with the issues of Magic Online. So, head over to Twitch to hear more about Magic: The Gathering Arena closed beta.

from TouchArcade

CCP takes cues from urban planning when expanding EVE Online

The developer explains how viewing your online title as a city rather than a game can help solicit feedback from its 'residents'. ...

from Gamasutra News

Blog: Pain, difficulty, and Getting Over It

Indie game developer Lars Doucet examines the design philosophy behind Bennett Foddy's latest release, Getting Over It. ...

from Gamasutra News

'QWOP' Developer's New Game 'Getting Over It with Bennett Foddy' Arrives on iOS thanks in Part to Zach Gage

For anyone who has played developer Bennett Foddy's landmark release QWOP [$0.99], you'll know that it's a game that makes the simple act of running into an unimaginably difficult endeavor. Back in October, Foddy revealed his newest game called Getting Over It with Bennett Foddy through that month's Humble Bundle, and it took a similar approach to challenging players to do basic movements using extremely difficult mechanics. This is a game for the masochists out there. Today, an iOS version of Getting Over It [$4.99] has arrived, and it is a total hoot. You play as a man sitting in a metal cauldron holding a sledgehammer-type tool, and your only means of moving is to use the sledgehammer to push yourself off of whatever you can find to lunge yourself forward. The goal is to climb a rocky landscape that would be difficult for even the most able-bodied person to climb, and is basically impossible for this cauldron-bound gentleman. Check out the trailer.

See? He very plainly says he created this game to hurt you, and hurt you it will. To some, that will be an absolute turnoff, but to another subset of gamers out there, this will be enthralling. As impossible as the landscape seems to be to traverse, you actually can use the physics system in very interesting ways to make progress up the mountain. You will no doubt fail many times, often losing tons of progress in the process, but something about Getting Over It beckons you to come back and keep trying. It's a lovely message about overcoming adversity and never giving up even in the face of insurmountable odds, and it's also a very silly physics-based game that will drive you mad. I love it! Another interesting tidbit is that apparently an iOS version wasn't planned, but Flipflop Solitaire [Free] developer Zach Gage liked the game so much he jumped in to help develop the mobile port along with fellow developer Matt Boch. The whole thing also seems to have come about thanks to a bar bet the two had with Foddy.

That's… kind of awesome! Especially the part about this all starting "a couple weeks ago." That's a damn quick turnaround for a mobile port of a desktop game, and apparently that's what the bet revolved around, as Gage states in a follow-up tweet. The whole situation just makes me smile, but the important thing to remember is that, for better or worse, we can now play Getting Over It whenever and wherever we choose on our mobile devices. Just maybe don't play it in a meeting at work or in front of any children, as it's sure to make you shout profanities like a sailor, as evidenced by the pretty NSFW video attached to this tweet.

from TouchArcade

VR devs need to unlearn unspoken game dev rules, says Oculus exec

"We don't think about it, but it's actually a language we use to speak to the gamer, they're very fixed. You can't translate that language into VR very easily." ...

from Gamasutra News

'Her Story' Creator Announces '#WarGames', an Experimental Interactive Series

Sam Barlow's Her Story [$3.99] is pretty much universally acclaimed (we gave it 4.5 stars in our review and praised its acting and writing), and many players are looking forward to Telling Lies, Barlow's other big project. Today, Barlow announced another upcoming game called #Wargames, and it looks very intriguing. The trailer for this new interactive series starts with all the big hacks that have happened over the last few years (Yahoo, Sony, etc) and takes us to a 2018 that's not too far from what we're experiencing right now. Barlow pointed out that they started writing the game under the Obama administration, but now it might be even more relevant.

The star of the game is a likable hacker (unlike the usual nihilist hackers we see in many movies), and the game itself echoes the 1990s movie with the same name (minus the hashtag). This interactive series is not your conventional choose-your-own-adventure story but something more experimental, although Barlow doesn't offer any details on how it departs from the standard formula. I wonder if it's going to play like Steven Soderbergh's Mosaic [], and whether this is the start of a genre that straddles CYOA games and TV shows. The game will launch in 2018, and I hope we get it on mobile as well.

from TouchArcade

Soapbox: No, HD Wii Games Coming to Nvidia Shield Doesn't Foretell a Switch Virtual Console

Soapbox: Soapbox: No, HD Wii Games Coming to Nvidia Shield Doesn't Foretell a Switch Virtual Console

Sometimes the truth hurts. A lot

from Nintendo Life | Latest Updates

Wolfenstein II The Freedom Chronicles DLC Free Download

Wolfenstein II The Freedom Chronicles DLC Free Download PC Game setup in single direct link for Windows. It is an amazing action game. Wolfenstein II The Freedom Chronicles DLC 2017 Overview Play as new larger-than-life American heroes Joseph Stallion, Jessica Valiant, and Gerald Wilkins! Visit never-before-seen American locations corrupted by the Nazis! Use your guns […]

The post Wolfenstein II The Freedom Chronicles DLC Free Download appeared first on Ocean of Games.

from Ocean of Games

Get a job: Pixelberry Studios is hiring an Engineering Manager

Pixelberry Studios is looking for a talented Engineering Manager to lead development on its mobile game Choices: Stories You Play in Mountain View, CA. ...

from Gamasutra News

New iOS Games on Our Forums: 'Getting Over It', 'Streets of Rage', 'Portal Knights', 'Ashworld', 'Runewards', and TONS More

Sorry this new games roundup is coming a bit later in the day than we typically post them, this is basically me today, looking at my inbox. We're in the magical time of the year where developers are all jockeying for position to get their games out for the holiday season, which in App Store terms, means releasing today, tomorrow, or next week. I've agreed to so many embargoes to cover all this stuff I've actually written them down on a piece of paper to not get anything confused. PAPER! Like I'm in the stone age or something. Today's made-up holiday perfectly fits in with how the rest of my ultra-frantic day has gone, as it's National Microwave Day, an appliance which I will most assuredly use to make some food, whenever I get five minutes, at some point today.

Anyway, here's all the new games that have been posted to our forums so far, and there will be many, many more things which will likely pop up at random I'm sure:

More games are showing up all the time and I'm just going to hit publish on this now because every time I'm about to do that I add another game and at this rate this is never going to get published otherwise. ANYWAY, off to my inbox, seeya.

from TouchArcade

Best of 2017: Star Wars: The Old Republic, five years on

Katherine Cross explores the evolution of The Old Republic and explains why its latest expansion was worthy of being given the much-coveted title of KotOR 3. ...

from Gamasutra News

Editorial: Wii Remote Pointer vs. Switch Gyro Controls - The Resident Evil Test

Editorial: Editorial: Wii Remote Pointer vs. Switch Gyro Controls - The Resident Evil Test

Revelations brings to mind the glorious Resi 4 Wii Edition

from Nintendo Life | Latest Updates

Ubisoft's Rainbow Six Siege passes 25 million players

Roughly 2 years after its initial launch, Tom Clancy's Rainbow Six Siege has surpassed 25 million players. ...

from Gamasutra News

Come out to GDC 2018 and see how games are earning FDA approval

At GDC 2018 Noah Falstein will speak to the challenges of FDA approval as well as more general issues for studios, individuals, and patients in creating the latest generation of games for health.  ...

from Gamasutra News

Citing volatile value, Steam drops Bitcoin support

Valve has announced that Steam will no longer accept Bitcoin as a form of payment, saying that associated fees and volatility in value make the currency more trouble than it's worth. ...

from Gamasutra News