Monday, 1 January 2018

Switch Owner Is Reunited With Their Lost Handheld Thanks To Reddit

News: Switch Owner Is Reunited With Their Lost Handheld Thanks To Reddit

Start 2018 with a feed good story



from Nintendo Life | Latest Updates http://ift.tt/2zYlzXP

Random: You Can Now Play Ripened Tingle's Balloon Trip of Love in English

Random: Random: You Can Now Play Ripened Tingle's Balloon Trip of Love in English

Yay?



from Nintendo Life | Latest Updates http://ift.tt/2C8HSfh

2018 – Predictions for a New Year

Welcome to the new year… not the same as the old year we hope, but how often do we get that wish granted in a way we don’t later regret?

As has become the tradition here over the years, I have laid out a list of predictions for the upcoming year. 11th time’s a charm or something.  A few have some grounding in reality, more are speculation, and the rest are just wild theories I thought sounded plausible when spoken in a calm, neutral tone.

Past runs at this whole prediction thing:

Despite having done my worst job at foreseeing the future last year, I continue on unabated.

The scoring is the same as every year, with each question worth 10 points total unless otherwise noted, with partial credit being possible since my predictions tend to meander and cover multiple points.

1 – Blizzard will ship the Battle for Azeroth expansion for World of Warcraft on August 28th of this year.  10 points if I am right, minus 2 points for each week I am off for a partial credit calculation.

2 – WoW Classic – We will have a lot of details by the end of the year and you’ll be able to sign up for closed beta, but there won’t be a lot of emphasis on it to the disappointment of many.  But Blizzard is canny and won’t want to distract from the Battle for Azeroth launch.  Expect a major WoW Classic panel at BlizzCon with lots of details of things we can expect to try in 2019.

3 – With plans for a real WoW Classic unambiguously in motion, expect Blizzard to serve notice on any emulator hosting enough players to run the Deadmines that legal action will commence if they do not shut down and promise to stay that way.  That was cute and all when Blizz said it couldn’t be done, but with actual money on the line Blizz will be more like Joe Pesci in Goodfellas.

4 – Heroes of the Storm will continue to follow the Diablo III toward the dormant part of the Blizzard franchise locker room. More changes won’t revitalize it, but it will make enough money for Blizz to keep making new heroes through 2018.

5 – Shut down list – The following titles will close their doors, at least in North America,  2 Points each:

  • Runes of Magic (Best case, merge with the European server)
  • WildStar (Going to be right one of these years)
  • GuildWars (NCsoft will be all about mobile and clearing out old stuff)
  • Defiance (The companion TV show has been cancelled already…)
  • Granado Espada (Was kind of surprised to hear it was still a thing)

6 – Won’t ship list – The following titles won’t ship, go live, leave early access, progress beyond alpha, or otherwise leave the criticism deflection zone and actually face the live market, 2 points each:

  • Star Citizen
  • Crowfall
  • Camelot Unchained
  • Pantheon
  • CCP Project Nova

7 – Shroud of the Avatar will make the leap to live status, will leave early access and such, and be fully available for sale without caveat or restriction… and sales won’t take off because most everybody who was interested has already bought in.  Instead it will need an active, constantly updated, and heavily promoted cash shop to keep going.  Govern yourself accordingly.

8 – No legal changes to lootboxes, pay to win, or pseudo gambling.  This is a Gevlon inspired prediction, where he said:

Mark my word: one year from now, it’ll be illegal to sell anything random or powerful and it’ll be also illegal to not disclose major gaming concepts like how the matchmaker works.

I’m taking the opposite position.  I’ll leave out the matchmaker part, mostly because that seems nonsensical to predict… not to mention he was wrong about it with League of Legends… and stick with just the “random or powerful” part of that.  If I can buy a random lootbox come December 1st of 2018 with the promise of a useful, non-cosmetic item, that will be 10 points for me.

9 – Nintendo and GameFreak will announce a remake of Pokemon Diamond & Pearl for the 3DS.  Come on, you know how badly we want this!  Dooooo eeeeet!

10 – In a retro focused year, Nintendo will also announce Pokemon Ruby & Sapphire for the 3DS Virtual Console.

11 – The Nintendo Switch will get its own Virtual Console store in 2018, and one of the early test items will be versions of the above mentioned Pokemon Ruby & Sapphire in order to test the waters. We will get that announcement before we hear anything about a new, current generation core Pokemon RPG on the Switch.

12 – Pokemon Go will finally get a head to head battle mode along with a friends list, though it will be segregated by platform, so iOS and Android shall not mix.  No trading of Pokemon however and the incentives to battle, aside from pride of winning, will be kept minuscule out of fears of abuse.

13 – Microsoft/Mojang will announce end of updates/new features for Minecraft –  Java Edition in favor of ongoing support for the unified edition that works across mobile, console, and Windows 10 which, coincidentally, is also the edition where they make money selling skins and such.  Basically, maintenance mode and a push to get people to go where the money is.

14 – Daybreak will finally announce a new product, a small-ish group/co-op RPG thing that will feel like something of a new coat of paint on Just Survive, but will be fantasy and based in Norrath because that is the only IP they have that has some draw and lacks a licensing fee.

15 – PlanetSide 2 and Just Survive will clearly be in maintenance mode by the end of the year, with staff being pulled off to work on the above new title.  The problem will be distinguishing maintenance mode from whatever mode they are in now.  Daybreak will just have to tell us.

16 – EverQuest and EverQuest II will get their annual autumnal expansions.  The EverQuest team will follow the lead of their younger sibling and return to a Planes of Power theme.

17 – On the EverQuest II side of the house the focus will be a surprising return to a desert theme along the lines of Desert of Flames, flying freaking carpets and all.

18 – The deal with Tencent to bring H1Z1 to China will fall apart when PlayerUnknown’s Battleground makes it there first and sews up the battle royale market.  Best case, H1Z1 will launch and fold in a few months, worst case it won’t even get the chance.

19 – EVE Fanfest 2018 in Iceland will be a smash, celebrating as it will the 15th birthday of the launch of EVE Online.  However, one of the announcements will be that there will be no EVE Vegas going forward and that their plans for Four Fan Fests around the world in 2019 will be scrapped as will Fan Fest 2019, though the latter will be because they’re remodeling the Harpa.  I am not adopting the Massively OP outlook that EVE Online itself is mordibund because most of the community team got the axe, but without them who else is going to do these events?

20 – EVE Online itself will continue to move forward more slowly than planned.  The end of player owned starbases and null sec stations won’t come to pass until after the traditional CCP July/August vacation season.  Focus before then will be tuning Alphas some more, The Agency, and special events.

21 – After going up in 2017, the PCU will begin to trend down again, with the average over the next 12 months dipping down to 30K.  Not drastic, but it will keep the “EVE is dying” fan club active and have CCP looking around for short term changes to boost the player base.

22 – EVE Fanfest 2018 will see a revised vision statement about future plans for EVE Online.  Gone will be talk of player built gates and new space.  There is already too much space in New Eden for the current player base.  Instead the new vision will seek to revitalize NPC null sec regions like Venal and the Great Wildlands with a much more aggressive NPC population defending those systems rather than just letting players pass.  Details will be high level, but CCP will hint that this is a test run for plans they are considering for Jove space as some sort of high end, raid-like experiment.

23 – In EVE Online the CSM 13 elections will see a bump in non-null sec representation, with four seats going to such candidates.  The return of Mike Azariah will help get out the non-null vote.  The six null-sec seats will be two Imperium (Aryth & Innominate), one Brave, one TEST, one PL/PH/NCDot, and one GotG.

24 – Project Aurora, CCPs mobile game made in cooperation with… um… whoever that was at EVE Vegas… will ship in the second half of the year and… will do better than Dust 514.  It will do okay, people will download it and play it, it will get a core following and make some money, but it won’t be covering the bills or paying for an expanded community team.

25 – We won’t hear much about the alleged new project that CCP recently posted job listings about, aside from the fact that they have partnered with somebody else to do the heavy lifting. A year from now EVE Online will still be all CCP really has, but people will still be yelling at CCP for a) spending money on anything besides EVE Online and b) gambling the whole company’s future on just EVE Online.

26 – No 64-bit client for EVE Online in 2018.  The captain’s quarters wasn’t all that was holding them back, it was just the easiest to dispose of.

27 – Standing Stone is running out of content for Lord of the Rings Online.  Between Mordor and the Grey Havens there is really only a couple of weddings, the walk home, the scourging of the Shire, and trying to clean up the mess.  No expansions, no be changes to the landscape, just a few updates with some of the more militant mopping up tasks in areas of Middle-earth they have already mapped out.  We won’t be walking Frodo to the Grey Havens in 2018, but it will be on the horizon.

Double Extra Credit Bonus Prediction: CCP will announce they are merging with, or being acquired by, another studio before the end of 2018.

So that is 27 entries for a total possible of 270 points, plus the bonus prediction, a throw away I am going to demand 20 points for should it come to pass.  Now to wait and see what happens between now and December of 2018.

Others doing some New Year’s predicting:



from The Ancient Gaming Noob http://ift.tt/2zZFl50

Steam Winter Sale 2017 Continues! Plus, Vote For The Steam Awards!

The Steam Winter Sale continues today, through January 4th!* Save big on thousands of games for Windows, Mac and Linux!



Be sure to vote in The Steam Awards! Come back every day through January 2nd to vote for each award, and find out the winners on January 3rd.

Voting continues today with The "Best Soundtrack" Award. Here are the finalists:

Crypt of the Necrodancer


Cuphead


NieR: Automata


Transistor


Undertale


Remember to check back every day to see the new category and cast your vote!

*Discounts end January 4th at 10pm Pacific, unless otherwise indicated.

from Steam RSS News Feed http://ift.tt/2EtrUhx

Video Game Deep Cuts: The Best Wolpaw Of The Year

This week's Video Game Deep Cuts highlights include innumerable 'best of the year' countdowns - from VR games to mobile titles to, uh, Eric Wolpaw's vegan juice cuts, and loads more besides. ...



from Gamasutra News http://ift.tt/2zYAzol

Review: Stikbold! A Dodgeball Adventure Deluxe (Switch eShop)

Review: Review: Stikbold! A Dodgeball Adventure Deluxe (Switch eShop)

If you can dodge a Switch...



from Nintendo Life | Latest Updates http://ift.tt/2lvIMMI

PlayStation developers pick their most anticipated games of 2018 and beyond

PlayStation Developers Pick Their Most Anticipated Games of 2018 and Beyond

The team over at PlayStation EU have put together an excellent series of posts gathering some end-of-year thoughts from a group of prolific creators. We were thrilled with how they turned out, so we’re running the series here as well. If you’re based in Europe, do yourself a favor and bookmark the EU PlayStation.Blog for more high-quality, region-appropriate updates and announcements into 2018 and beyond.


Hear that? That’s the sound of multiple Trophies being unlocked worldwide, as we try and clear our backlog in anticipation for what’s ahead in 2018 and beyond. Some of the gamers causing that iconic sound to ring out? Developers of your favourite games this year, who are also rushing to clear their gaming calendars.

We asked them what titles have got them personally excited. Here’s their selection.

God of War

As chosen by…

“I am really looking forward to this father and son adventure. The new direction Santa Monica Studios is taking the franchise is looking very promising and I can’t wait to see what larger-than-life set pieces they have been creating.” Hermen Hulst, Co-founder, Guerrilla Games (Horizon Zero Dawn)

“It has been a while since the last title in the series, so I’m really looking forward to seeing how Kratos has evolved. From watching the video that has been released, I get a sense that the actions and gore are really going to live up to expectations.” Fumihiko Yasuda, Director, Team Ninja (Nioh)

“The player experience is obviously great, but seeing how far they can push the technical limits of the PlayStation 4 hardware and thus raise the bar for game developers all over the world is both frightening and exhilarating at the same time! Seeing if my own predictions about how the story will develop is also something that I am secretly looking forward to a lot!” Naoki Yoshida, Director, Square-Enix (Final Fantasy XIV: A Realm Reborn)

Days Gone

As chosen by…

Days Gone looks like a fabulous mix of third person zombie carnage and smart storytelling that will be a brutal blast to play. I can’t wait.” Steve Goss, Director of Design, Supermassive Games (Until Dawn: Rush of Blood, Hidden Agenda)

“ZOMBIES, and bloody loads of them. Get in my PS4 Pro right now!” John McLaughlin, Senior Producer, XDev Studios

Marvel’s Spider-Man

As chosen by…

“My son and I have played the trailer for Insomniac’s Spider-Man so much that we’ve worn a groove in YouTube. Looks. Amazing. Cannot. Wait!” Capsar Field, CEO, Wish Studios (Knowledge is Power!)

“It just looks so much fun to play!” John Johanas, Director, Tango Gameworks (The Evil Within 2)

“I am really looking forward to experiencing the same kind of roller-coaster ride feelings from the movies in video game form.” Takashi Katano, Director, Square-Enix (Final Fantasy XII: The Zodiac Age)

Monster Hunter: World

As chosen by…

“I have a big interest in seeing how fans overseas rate this new Japanese-made Monster Hunter that has been reborn for PS4!” Hiroaki Kato, Producer, Square-Enix (Final Fantasy XII: The Zodiac Age)

“I spent countless hours playing all the Monster Hunters and never get tired of it. I played it at PAX this year and it just stoked the fire even more. The level of polish is nuts. Can’t wait!” Steve Madureira, Lead Designer/Lead Animator, Airship Syndicate (Battle Chasers: Nightwar)

Dreams


As chosen by…

“Of course I am very biased here, as I previously worked with Media Molecule a few years ago and Dreams was already in the works. Now I’m just eager to see how far they improved it. It’s a very ambitious project with fabulous technology.” Omar Cornut, Co-founder, Lizardcube (Wonder Boy)

“I had the chance to play it and it is incredible!” Raul Rubio Munarriz, Co-founder, Tequila Works (Rime)

The Last of Us Part II


As chosen by…

“The first game was an amazing accomplishment that made me re-evaluate what is possible in terms of video game storytelling. Part II looks even more fantastic.” Jens Matthies, Creative Director, MachineGames (Wolfenstein II: The New Colossus)

“I can’t wait to see what Naughty Dog has in store for us. It’s going to be heartbreaking, but oh-so worth it!” Brad Davey, Lead Designer, Sumo Digital (Snake Pass)

Red Dead Redemption 2


As chosen by…

Red Dead Redemption is one of my most cherished videogame experiences in recent years. Rockstar took their open world formula and created a breath of fresh air with their western setting… now, after a long eight years, we will be returning to the amazing world that grabbed me in and held tightly. I simply cannot wait to see what Rockstar delivers.” Khalil Osaimi, Media Designer, Housemarque (Nex Machina, Matterfall)

Ace Combat 7


As chosen by…

“First and foremost, I have high hopes for PS VR. Apparently you’ll be able to frantically swing your head around to see enemy fighters, just like you would in a real fighter jet. I can’t wait to experience those true-to-life dogfights next year.” Keiichiro Toyama, Director, SIE Japan Studio (Gravity Rush 2)

Dragon Quest Builders 2

TITLE
 
As chosen by…

“In the first title, you had to defend cities you designed from bosses, and you needed to construct buildings based on set plans by putting materials together. It did a great job of balancing elements that make people want to do and have more and more. I have been looking forward to the sequel ever since I finished the first one.” Tsutomu Kouno, Designer, SIE Japan Studio (LocoRoco)

Ni no Kuni II: Revenant Kingdom


As chosen by…

“I cannot wait to immerse myself in the gorgeous world of Ni No Kuni again. Thinking back on how great Oliver’s story was, and all the emotion that comes rushing back with that has me ready to explore the other parallel worlds Revenant Kingdom has waiting for us.” Jeramy Bergerson, Associate Producer, Arkane Studios (Prey)

Detroit: Become Human


As chosen by…

“This is the one that I will buy and play on day one.” Henrik Larsson, Producer, Tarsier Studios (Little Nightmares, Statik)

Death Stranding


As chosen by…

“I can safely say this is the game I’m most looking forward to. I’m a big fan of Hideo Kojima and Mads Mikkelsen. The teaser trailers have been very strong so far, even though I didn’t understand anything that was going on in them! Classic Kojima.” James Valls, Senior Producer, Rebellion (Battlezone)

13 Sentinels: Aegis Rim

TITLE
 
As chosen by…

“The one that I’m most curious about is probably 13 Sentinels: Aegis Rim. Mr. Kamitani from Vanillaware makes games that are so appealing, I always end up buying them.” Yoko Taro, Director, Platinum Games (Nier: Automata)

Concrete Genie


As chosen by…

“Another Paris Games Week treat. It looks really beautiful and expressive and unlike anything else… I want to steal those visuals!” Gavin Price, Creative Lead, Playtonic (Yooka Laylee)



from PlayStation.Blog http://ift.tt/2qdueWM

PlatinumGames Is Looking To Create A Brand New IP

News: PlatinumGames Is Looking To Create A Brand New IP

Sign us up



from Nintendo Life | Latest Updates http://ift.tt/2lALwY8

Feature: What We Want From Nintendo In 2018

Feature: Feature: What We Want From Nintendo In 2018

New year, new expectations



from Nintendo Life | Latest Updates http://ift.tt/2C8zeNC

Nintendo President Aims for 20 Million Switch Units To Be Shipped Next Year

News: Nintendo President Aims for 20 Million Switch Units To Be Shipped Next Year

Ambitious, but seemingly possible



from Nintendo Life | Latest Updates http://ift.tt/2lyHxMv

Aonuma Wants to Keep Zelda: Breath of the Wild's Freedom in Future Games

News: Aonuma Wants to Keep Zelda: Breath of the Wild's Freedom in Future Games

"My eyes have been opened to how important that is"



from Nintendo Life | Latest Updates http://ift.tt/2DJ0Bya

Level Design Deep Dive: Making an I Expect You To Die VR puzzle level on a budget

"The expensive part of creating levels was iteration time. Finding the puzzle difficulty balance while keeping things interesting requires lots of tweaking. Could we do it with a smaller team on a tighter timeline?" ...



from Gamasutra News http://ift.tt/2Eq59Ld

Eurogamer readers' top 50 games of 2017

Happy New Year, everyone! We have high hopes for 2018, and happily it's starting well with this, a list of the top 50 games of 2017 as decided by you. Thank you so much for all of your votes. Now, enjoy!

What we said: "The Sexy Brutale isn't quite an unqualified triumph - the puzzles are a bit too gentle towards the finish, once you've got the layout down pat, and the story ends with a slightly graceless dollop of extended exposition. But it's a dazzling show of how a game can benefit from taking time seriously, and a tale of bloodshed that is as gripping as it is ghastly."

"It's a close one but the 80's retro isometric gameplay, great story, gameplay that builds on itself and a brilliant alternate ending makes this the sleeper hit of the year," says Tmcd35, kicking us off with style.

Read more…



from Eurogamer.net http://ift.tt/2CrQPUs

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