Sunday, 14 January 2018

Video Game Deep Cuts: Getting Over Desert Golf's Loot Boxes

The latest Video Game Deep Cuts looks at how Bennett Foddy Got Over It, the crazy new(ish) ending for Desert Golf, and some (slightly) nicer loot box implementations. ...



from Gamasutra News http://ift.tt/2mDm59U

Review: Unepic (Switch eShop)

Review: Review: Unepic (Switch eShop)

+3 advantage to loot drops, major disadvantage to cheesy comedy



from Nintendo Life | Latest Updates http://ift.tt/2mvt9o0

Honest Trailers – Kong Skull Island

I love Honest Trailers, but this one is a special one as they get the director, Jordan Vogt-Roberts, in on the act and have him list out what he thinks is wrong with the movie.

 

Also, I almost never watch Honest Trailers unless I have already seen the movie… so I’ve seen Kong: Skull Island… and it’s not so bad.  I mean, it is a monster movie, so you can’t take it too seriously, but it was a perfectly fine Friday night on the couch film.



from The Ancient Gaming Noob http://ift.tt/2B0juuM

Daily Deal - Mad Max, 66% Off

Today's Deal: Save 66% on Mad Max!*

Look for the deals each day on the front page of Steam. Or follow us on twitter or Facebook for instant notifications wherever you are!

*Offer ends Tuesday at 10AM Pacific Time


from Steam RSS News Feed http://ift.tt/2Dy11sk

Playing two Punch-Outs! on one pad: AGDQ 2018 raises $2.6m for charity

Charity speedrunning drive Awesome Games Done Quick 2018 has been a huge success, raising more than $2.63m for the Prevent Cancer Foundation in one week. A late surge in donations helped AGDQ 2018 surpass the $2.22m raised last year.

Some of the AGDQ 2018 highlights include zallard1 playing Mike Tyson's Punch-Out! and Super Punch-Out! at the same time and on the same controller...

Read more…



from Eurogamer.net http://ift.tt/2DwCl3M

David Cage and Quantic Dream "shocked" by allegations of unhealthy studio culture

Three separate French reports published this afternoon level serious allegations of unhealthy studio culture at Quantic Dream, developer of Heavy Rain, Beyond: Two Souls and the upcoming PlayStation 4 game Detroit: Become Human.

Quantic Dream leaders David Cage and Guillaume de Fondaumière are accused of inappropriate behaviour, overworking staff and colluding in - or at least turning a blind eye to - a schoolboy culture involving sexist and racist jokes.

For their part, Cage and de Fondaumière fiercely deny all allegations, saying they are "very surprised" and "shocked" by the "rantings" of former employees, according to Le Monde's report.

Read more…



from Eurogamer.net http://ift.tt/2DumKBD

Yoshi For Nintendo Switch Could Be Heading To Switch In Time For The Summer

News: Yoshi For Nintendo Switch Could Be Heading To Switch In Time For The Summer

Amazon Italy has a 'June' release date...



from Nintendo Life | Latest Updates http://ift.tt/2EEejCY

Cheeky Facebook Tease Suggests Freedom Planet Might Be Heading For Switch

News: Cheeky Facebook Tease Suggests Freedom Planet Might Be Heading For Switch

"Are we doing it right?"



from Nintendo Life | Latest Updates http://ift.tt/2FDz4A7

Alas, The World's Best Smash Bros. For Wii U Player Is Retiring

News: Alas, The World's Best Smash Bros. For Wii U Player Is Retiring

From ZeRo to zero



from Nintendo Life | Latest Updates http://ift.tt/2AZk24d

Learning to speak Monster Hunter

First up, I have not learned to speak Monster Hunter. I am still learning. In fact, I am pretty much still at the beginning of it. I have almost no good equipment. I have tangled with only the most feeble of Monster Hunter's terrifying beasts. I know what Psychoserum does, but only because I looked it up. But anyway, I have started! I have ventured into the wild lands, which at first seem very tame and blurry and empty - I am playing Monster Hunter 3 Ultimate on the 3DS - and they have just started, over many hours of early-game missions, to seem truly wild. This is how it begins, I guess. I have always wanted to do this, and this is how it begins.

Actually, it began for me with two things, one of them distant, the other very recent.

Recently, I booted my way into the beta for Monster Hunter World and found a lavish world of lurid plantlife and shambling giants. It was like stepping into a new biosphere, the air thick and buzzing. I tracked animals and hacked away at them optimistically. I batted aside rubbery leaves and waded through puddles and marveled at the sheer ferniness of what I was encountering. I came across a vast beast with a head that looked like a single human molar, and as I chased her from one part of the landscape to another I lost her for a few moments, only to find her again as she rose out of the mud and ooze, this digital creation suddenly possessed of something so natural, so truly wild. And as it loured over me, I thought: I have to learn about this stuff!

Read more…



from Eurogamer.net http://ift.tt/2mtyFYe

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