Friday, 19 January 2018

Hearthstone Championship Tour Pre-Show - The TouchArcade Show #337

So this week I'm at the Hearthstone Championship Tour to see who wins this year's tournament. (I'm pulling for DocPwn!) We recorded an episode that's about a ... around 2/3 of an episode thinking I'd be able to add some Blizzard interview content in there but scheduling didn't really work out. Instead, we chat about some of the more relevant news stories of the week and just generally have a great time podcastin' for about 45 minutes! Also, I'm continuing to tweak our recording process, so audio levels should be even better this week (I hope).

Don't forget to shoot us emails with any questions, feedback, or anything else relevant or irrelevant to podcast@toucharcade.com. We read 'em all, and love decoding messages written entirely in emoji. As always, you can listen to us with the links below... And if you like what you hear, please subscribe and/or drop us a review in iTunes. Much appreciated!

As a companion to this audio podcast, we also do a video version of the same show that is exclusive to Patreon which allows you to see us playing the games we're talking about. Backers can view the most recent video episodes of the TouchArcade show by clicking here. Be sure you're logged in to see the latest content. For everyone else who is curious, you can check out our public patreon posts to see older episodes of the video podcast. If you like what you see, consider becoming a TouchArcade Patreon backer.

iTunes Link: The TouchArcade Show
Stitcher: The TouchArcade Show via Stitcher Radio for Podcasts [Free]
RSS Feed: The TouchArcade Show
Direct Link: TouchArcadeShow-339.mp3, 43MB


This week's episode of The TouchArcade Show is sponsored by…

Dash or Defend

Dash or Defend, Free - Dash or Defend is a new real-time strategy game in a fantasy setting with a unique twist on the traditional tower defense genre where you can play as the defender or attacker.

When playing to attack (Dash), you send out your minions and deploy offensive spells against the base. When you Defend, you place different tower types and use defensive spells to stop the minions from reaching your base. Victories allow you to unlock new towers, minions, and spells so you can develop new strategies for both sides. And you can battle against online opponents in fast 5-minute games.

Dash or Defend is now available for free on the App Store!



from TouchArcade http://ift.tt/2rngIAn

TouchArcade Game of the Week: 'JYDGE'

The idea behind the TouchArcade Game of the Week is that every Friday afternoon we post the one game that came out this week that we think is worth giving a special nod to. Now, before anyone goes over-thinking this, it doesn't necessarily mean our Game of the Week pick is the highest scoring game in a review, the game with the best graphics, or really any other quantifiable "best" thing. Instead, it's more just us picking out the single game out of the week's releases that we think is the most noteworthy, surprising, interesting, or really any other hard to describe quality that makes it worth having if you were just going to pick up one.

These picks might be controversial, and that's OK. If you disagree with what we've chosen, let's try to use the comments of these articles to have conversations about what game is your game of the week and why.

Without further ado…

 

JYDGE

Developer 10tons has gained quite a reputation for making stellar dual-stick shooters. This started way back in 2003 with the excellent Crimsonland which they brought to mobile back in 2014, but more recently they've had a string of hits with Neon Chrome, Time Recoil, and their newest release JYDGE [$4.99], each offering a unique spin on the dual-stick shooter formula. This week amidst a bunch of great new releases it seems all anyone was talking about was how awesome JYDGE was, and I can totally see why: It's all I've been playing in the days since it came out.

JYDGE is actually a follow-up title to Neon Chrome, taking place in the same universe. However, where Neon Chrome is expertly built to be a game you play over and over and over again, with a different experience each time, JYDGE is a more traditional level-based game. Whether you enjoy a randomized high-scoring type of game or a pre-designed structured affair, both Neon Chrome and JYDGE complement each other so much they're like two sides of the same coin.

It's nice having a set of levels with pre-defined goals, and in addition to the main goal of completing each level there are smaller meta goals to shoot for. Each level is timed too, and altogether this makes a game that's fantastic for speedrunners and completionists alike. Just completing the game and playing through the base goals while experiencing the story if this strange dystopian world is satisfying on its own, but the additional goals add a lot of replay value to an already enjoyable package.

We've already reviewd JYDGE earlier this week and so I'll save most of the details in this post here, but if you've enjoyed the previous dual-stick shooter releases from 10tons and want something a little more structured and traditional than Neon Chrome but with the same intense action, JYDGE is calling your name. As a bonus it's still on a 50% launch discount for just $4.99, and at that sale price or its normal $10 price it's kind of a crazy bargain for such a high-quality action game.



from TouchArcade http://ift.tt/2DRK3pm

Here's How to Unlock Wonder Woman in 'Arena of Valor' Right Now

Arena of Valor [Free], the latest mobile MOBA to take iOS devices by storm, finally has its first big licensed character hitting the US version of the title. Starting today, players can start the journey to obtain Wonder Woman, the DC-licensed Amazonian Warrior. Starting today, a multitude of quests are now available that will each bestow Wonder Badges. The quests range from a wide variety of objectives, most of them centered around trying all the different types of battles (3v3, 5v5 etc) as well as objective based quests (Defeat a tower in battle). Unlocking Wonder Woman will require a total of 76 Wonder Badges, meaning that players will need to continually check in on quest statuses and ensure that the login quests are all cashed in as soon as possible.

Meanwhile, Wonder Woman as a hero is a Warrior/Control character with a high amount of Constitution and Ability Damage. Her abilities include the Lasso of Truth which stuns enemies and either pulls Wonder Woman to them or them to her depending on how much HP the afflicted enemy has. Other abilities include Sword and Shield and Bracelets of Submission, which both offer additional Control techniques (stunning and slowing). Like a lot of tanks, Wonder Woman certainly has a learning curve but can be an force to be reckon with in the right hands.

Players interested in checking out Wonder Woman should start gathering those Wonder Badges now. Of course, you can always just purchase her straight up now with either a good amount of in-game and premium currency. Either way, be sure to check out our weekly Arena of Valor streams on Twitch for a chance to catch her in action.



from TouchArcade http://ift.tt/2DqatBh

Gamasutra talks to Arena of Valor audio designer Richard Ludlow

Interested in audio workflow solutions, or how procedural audio generation might impact game development? Check out this conversation with GDC 2018 speaker Richard Ludlow. ...



from Gamasutra News http://ift.tt/2DmHjyT

Build and Share Your Own Dungeons in 'BlockQuest Maker' Coming Next Week

Japanese developer Wonderland Kazakiri released a really fun dungeon crawling RPG called BlockQuest [Free] back in September of 2015. It was an isometric, voxel-based, tap-to-hop game in a similar vein to Crossy Road, and the absolute glut of games that were trading off the success of Hipster Whale's mega hit probably made it pretty easy to gloss over BlockQuest when it came out. However, despite utilizing that tried and true formula, BlockQuest was a really great game that stood on its own merits as it wasn't just another endless high score chaser but a full-blown RPG with pre-designed worlds and a full character progression system. It's like somebody took an RPG and stuffed it into the shell of Crossy Road, and it turned out beautifully.

About a year later, Wonderland Kazakiri released a follow-up title called Dungeon of Gravestone [Free] which was pretty much just an improved version of BlockQuest that received a ton of updates throughout 2017, including its most recent update from November which added iPhone X support. Now the developers want to take their BlockQuest series in a pretty exciting direction with BlockQuest Maker, a game which Shaun got to briefly see back at Tokyo Game Show last year. Basically BlockQuest Maker is exactly what it says on the tin: You can make your very own dungeons and play through them, just like in either of the BlockQuest games, and then share them for the world to play. You can even earn gold from people playing your created dungeon, so there's incentive to make good ones that see a lot of players so you can then reinvest that earned gold into more options to add to even more created dungeons.

The way things will work in BlockQuest Maker is everything uses a single type of in-game currency. There's a "Diver" mode where you simply play through the dungeons made by other players or the official ones made by the dev team, and there's a "Builder" mode where you'll build your dungeons. Playing dungeons costs coins but you can also earn coins by completing dungeons. Then there's a "Mine" on the home screen where every 15 minutes you can earn some coins by watching an ad. Also as previously mentioned you can earn coins by charging a fee for other players to play your created dungeons. Coins are used to unlock all the many MANY different items in the game. The more you play and the more you build the more you'll earn, and thus the more items you can unlock.

It's a pretty smart free to play system, BUT, Wonderland Kazakiri will also be offering a couple of IAP packs to premium up the experience. One is a Parts Pack that will instantly unlock all dungeon parts in the game as well as any future parts that are released through updates. Then there's a Pro pack which will remove all ads in the game, including the ones you'd normally need to watch to get your gold from the Mine, and basically increases every limit that's in the free version of the game. So you can download more dungeons for offline play, you can create and save more dungeons, you can share more dungeons online, you can build bigger dungeons, and finally you'll get access to some exclusive parts like NPCs and signposts so you can actually add a bit of story flair to your created dungeons and if you're dedicated enough can even create your own RPG.

Pricing for each of these bundles hasn't been given just yet, but we do know that they'll be offered up in a combo package for a discounted rate than if you were to buy them both individually. It all sounds really cool but also quite ambitious, so I'll be curious to see if Wonderland Kazakiri is able to pull off this great vision they have for BlockQuest Maker. We'll find out soon enough though as the game is set to launch on both iOS and Android next week on January 24th. If you like the idea of a Crossy Road dungeon crawler and haven't checked out either of the previous BlockQuest games, I'd highly suggest picking them up for free as even if you're not interested in making your own dungeons these are some really fun casual RPGs that are worth your time.



from TouchArcade http://ift.tt/2DpSDyh

Jolly dystopian survival game We Happy Few delays full launch, Early Access to be suspended

Developer Compulsion Games has confirmed that its jovial 1960s-inspired dystopian survival game We Happy Few will no longer release on April 13th as was previously announced, and is now delayed until "this summer". Its Early Access programme will also be suspended.

We Happy Few was revealed in 2015, and entered Steam Early Access in 2016 following a successful Kickstarter campaign. It's enjoyed regular updates since then, and is now, says Compulsion, "content complete". However, after "a thorough review of the game, beginning to end", the developer has decided to delay final release on PC, PS4, and Xbox One, in order to improve its structure and flow - as discussed in the video update below.

Alongside the delay, Compulsion has also announced that it's taking steps to address complaints around We Happy Few's controversial price hike last year - when the game doubled from from £30 to £60 following the decision to partner with Gearbox as publisher.

Read more…



from Eurogamer.net http://ift.tt/2DwrlWc

The Drop: New PlayStation Games for 1/23/2018

A sprawling world! Towering monsters! Ferocious weapons! Delicious food! The beloved action RPG returns with Monster Hunter: World, launching January 26 on PS4.

Select your favorite weapon and hurdle into the dangerous wilds of Monster Hunter: World. Stock up on items and hunt down monsters as they roam the verdant and varied environments in game. Only the most dedicated, well-prepared hunters will fell the beasts of Monster Hunter: World and reap the rewards, crafting even better gear for the next adventure. Good luck in your search, and never hunt on an empty stomach!

For a full list of new releases coming to PlayStation next week, read on. And enjoy The Drop!

The Drop

New Releases: Week of January 23, 2018
The Aquatic Adventure of the Last Human
PS4 — Digital

Aquatic Adventure of the Last Human

Explore the ruins of humanity in this mesmerizing underwater action-adventure. Discover thriving wildlife, encounter monstrous beasts, and let curiosity guide you through an inevitable voyage of extinction.

Celeste
PS4 — Digital (Out 1/25)

Celeste

Help Madeline survive her inner demons on her journey to the top of Celeste Mountain, in this super-tight, hand-crafted platformer from the creators of multiplayer classic TowerFall.

Dragon Ball FighterZ
PS4 — Digital, Retail (Out 1/26)

Dragon Ball FighterZ

Dragon Ball FighterZ is born from what makes the Dragon Ball series so loved and famous: endless, spectacular fights with all-powerful fighters.

Iconoclasts
PS4, PS Vita — Digital

Iconoclasts

Robin just wants to be a mechanic and help people, but without a license she’s a sinner in Mother’s eyes. Ever since picking up her wrench, the world has been going nuts and she’s wanted to bolt it back together. Now Penance is raining down on everyone she loves and One Concern agents are after her. But something big is going on — bigger than droughts of Ivory fuel and personal conflicts — and Robin’s in the thick of it.

The Inpatient
PS VR — Digital, Retail

Inpatient

Discover who you are before it’s too late in The Inpatient, a PS VR exclusive set in the Blackwood Sanatorium, over 60 years prior to the award-winning Until Dawn.

Laws of Machine
PS4 — Digital (Out 1/25)

Laws of Machine

There is a corporation called Robotech, which was established by Professor Sharpey. He developed the system of artificial intelligence based on neurospheres, which was recreated during his experiments with lunar type soil.

Lost Sphear
PS4 — Digital

Lost Sphear

In the remote town of Elgarthe, a young man named Kanata awakens from a devastating dream to find his village is disappearing. Facing an ominous power that threatens the fabric of reality, Kanata and his friends set out on an adventure to use the power of Memory to save the world from being lost forever!

Monster Hunter: World
PS4 — Digital, Retail (Out 1/26)

Monster Hunter World

Welcome to a new world! Take on the role of a hunter and slay ferocious monsters in a living, breathing ecosystem where you can use the landscape and its diverse inhabitants to get the upper hand.

OK K.O.! Let’s Play Heroes
PS4 — Digital

OK KO

Based on the hit Cartoon Network show, this game stars pint-sized hero K.O. as he punches, slide-kicks, and power-moves his way through hordes of evil Boxmore robots on an epic quest to save Lakewood Plaza Turbo from the maniacal Lord Boxman.

Wild Turkey Hunter
PS4 — Digital (Out 1/24)

Wild Turkey Hunter

Come experience interactive hunting at its best! Enjoy matching wits with America’s most elusive game bird the wild turkey.

PlayStation Music Logo

  • Fall Out Boy – M A N I A
  • LANCO – Hallelujah Nights
  • Dave East – P2

PlayStation Video Logo

  • A Bad Moms Christmas
  • Batman: Gotham by Gaslight
  • Only the Brave

The information above is subject to change without notice.



from PlayStation.Blog http://ift.tt/2rjmHWI

'Silly Sailing' is "Sailing, but Sillier" and it's Available Now in the App Store for Free

Last week a pretty cool trailer caught our eye for a game where you sail boats made out of giant bananas, a giant hot dog, a bathtub, and many more silly items. The game was very appropriately titled Silly Sailing [Free], and it's now available in the App Store ready to fulfill all your silly sailing desires. I downloaded the free game to give it a quick spin and I have to say I'm pretty impressed with just how fun it is. You tap the left or right side of the screen to turn your boat in either direction, and there's a bar at the bottom of the screen which you'll drag left or right to close or open your sail. The trick is harnessing the wind properly to propel your boat forward, and there's handy arrows showing you exactly how the wind is bouncing off of your sail.

It's surprisingly complex but really satisfying once you get into the groove of steering your boat and using your sail properly. It took a few minutes to get the hang of things, and I'd suggest hopping into the Free Sailing mode for a while until everything clicks. Once you're comfortable with the mechanics there are 16 different courses to race on, and the game will pit you against 3 other ghost racers, presumably a mixture of actual ghost times recorded from real players and some AI routines, to see who can make it to the finish line first. You'll earn coins through racing which can go towards buying increasingly silly sailboats.

Silly Sailing is free with (skippable) interstitial video ads, and unfortunately at this time there's no option to remove them with an IAP. They're not super intrusive though, and overall I'm having more fun playing the game than I am being annoyed at ads or anything. It's also one of those games that can be played in both portrait or landscape and will switch on the fly, and there's even an option for using a radial dial type thing for steering, though I prefer the default left/right controls. Both make this a very one-hand friendly portrait game, though, which is always a bonus with me. Silly Sailing is definitely a more interesting and strategic game that I originally thought it would be, so if it seems like something you'd enjoy then give the free download a try and drop by the forum thread to share your thoughts about it.



from TouchArcade http://ift.tt/2EYEa8O

Don't Miss: Inside the 4-year development of Stardew Valley

In this classic feature, dev Eric Barone reflects on his 4 years of 70-hour weeks to make Stardew Valley. "You should be free to work yourself to the bone, but not to force someone else to do that." ...



from Gamasutra News http://ift.tt/2mWglrN

Get a job: Visual Concepts is hiring a Sr. Graphics Software Engineer

Visual Concepts is looking for an experienced engineer to push the boundaries of graphics in its games by analyzing and optimizing existing algorithms as well as architecting new graphics features. ...



from Gamasutra News http://ift.tt/2DPPAws

Facebook signs eSports streaming agreement for CS: GO Pro League and ESL One

The social media site replaces YouTube as the sole stream provider for the two upcoming competitions.  ...



from Gamasutra News http://ift.tt/2mTjWag

'Shinobi'-Inspired First-Person Ninja Star Thrower 'Ninja Attack!' Coming February 8th, Pre-Order Available Now

Last month I told you the tale of my strange love of arcade game attract screens while also simultaneously telling you about Frost Pop Corps' upcoming game Ninja Attack! What is Ninja Attack!? Well, it's a throwing star game inspired by the bonus level in the old arcade classic Shinobi and has you furiously tossing ninja stars, and eventually other odd items like bullets and paper money (make it rain!), from a first-person perspective in an effort to nail all sorts of crazy enemies who are coming at you from all directions. Frosty Pop describes Ninja Attack! as "If Hunter S. Thompson was head of the art department at the Sega Corporation Ltd. in the early 80s, what would the bonus round in Shinobi look like?" Here's that trippy trailer again in case you missed it before.

As you can see Ninja Attack! has a very stylized look and in addition to unlocking new things to throw at enemies you'll also be able to unlock various color themes, more than 30 of them in fact. In addition to that, the game will have an augmented reality mode so you can throw ninja stars at weird enemies in the real life locations of your choosing. Anyway, all this is to say that Ninja Attack! finally has a set release date, and it'll be coming on February 8th. However, the game is also up for pre-order as of right now so if you're on iOS 11 then click this link on your device and you'll be taken to the App Store where you can pre-order the game and it'll automatically download to your device upon its official release. It's like magic, I tells ya. If pre-ordering isn't your thing then look for Ninja Attack! in the App Store on February 8th.



from TouchArcade http://ift.tt/2DlBaD4

This Week On Xbox: January 19, 2018

Here we go…the latest episode of This Week On Xbox.

Remember, you can watch the interactive version of This Week on Xbox from the Community section of the Xbox One dashboard in Canada, the UK and the US or watch it on the Xbox YouTube channel (This Week on Xbox Playlist).

Leave a comment below or hit me up on Twitter and let me know what you think of the show.



from Xbox Live's Major Nelson http://ift.tt/2DkOdF4

ESA: The U.S. game industry saw $36B in revenue in 2017

The ESA, along with the NPD Group and App Annie, clock total game industry revenue at $36 billion between console, PC, and mobile software and video game hardware sales. ...



from Gamasutra News http://ift.tt/2DPpbii

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