Saturday, 17 February 2018

The Best Postal Service Is A Witch In Mimi's Delivery Dash

mimisDeliveryDash_header.png

Inspired by Studio Ghibli's Kiki's Delivery Service, Mimi's Delivery Dash is all about the life of a witch making timely deliveries. Sail through the city carefully to ensure your packages make it to your clients swiftly and in one piece!

Start your job off by locating a client as they wave and shout 'Hey!' for your attention. Once you collect the item, you're on the clock, and you'll have to follow the item on the side of the screen to get an idea of where the recipient is located. If you're feeling pressed for time, use your boost ability, but keep away from walls and angry crows. A collision with one of those will earn you some pain and lost time. Making a speedy delivery earns you a generous tip and, ultimately, it's all about getting your item delivered quickly!

Mimi's Delivery Dash
is the product of Movie Game Jam 2018 and, if you're a fan of Kiki's Delivery Service, you'll probably get some intense nostalgia kicks! The art style of the game encapsulates the cheerful and charming nature of the movie, and gives insight to the life of a very busy magical delivery service!

mimisDeliveryDash_2.png


You can find Mimi's Delivery Dash on itch.io! You can also check out the team's Twitter accounts: Martin Wright, SaKo, and Nathan Scott!



from IndieGames.com http://ift.tt/2o7mGBq

The Best Postal Service Is A Witch In Mimi's Delivery Dash

mimisDeliveryDash_header.png

Inspired by Studio Ghibli's Kiki's Delivery Service, Mimi's Delivery Dash is all about the life of a witch making timely deliveries. Sail through the city carefully to ensure your packages make it to your clients swiftly and in one piece!

Start your job off by locating a client as they wave and shout 'Hey!' for your attention. Once you collect the item, you're on the clock, and you'll have to follow the item on the side of the screen to get an idea of where the recipient is located. If you're feeling pressed for time, use your boost ability, but keep away from walls and angry crows. A collision with one of those will earn you some pain and lost time. Making a speedy delivery earns you a generous tip and, ultimately, it's all about getting your item delivered quickly!

Mimi's Delivery Dash
is the product of Movie Game Jam 2018 and, if you're a fan of Kiki's Delivery Service, you'll probably get some intense nostalgia kicks! The art style of the game encapsulates the cheerful and charming nature of the movie, and gives insight to the life of a very busy magical delivery service!

mimisDeliveryDash_2.png


You can find Mimi's Delivery Dash on itch.io! You can also check out the team's Twitter accounts: Martin Wright, SaKo, and Nathan Scott!



from IndieGames.com http://ift.tt/2o7mGBq

SpookyCellar Revels In The (Goofy) Horrors Of A Scary Basement

1nxCFt.jpg

SpookyCellar takes players down into a maze-like creepy basement, arming them only with a flashlight, their wits, and a self-abusing sense of humor as they dodge the less-than-horrifying horrors that lie within.

SpookyCellar aims to gently tease all of the first-person, flashlight wielding horror games out there, putting players in a similar situation while having them face a much sillier cast of monsters that stalk them. That doesn't mean that these floating heads aren't capable of making a player scream, just that they might also crack the player up as they creep through the game's five maze-like levels.

If you're a little tired of horror games taking themselves so seriously while at the same time wanting to play something that will make you jump, SpookyCellar just might meet those particular criteria. Or if you just want to play the Madballs of horror games.

SpookyCellar is available for free on Itch.io, GameJolt, and IndieDB. For more information on the game and developer Bros Before Giraffes, you can head to the developer's site or follow them on YouTube and Facebook.



from IndieGames.com http://ift.tt/2oeunFb

SpookyCellar Revels In The (Goofy) Horrors Of A Scary Basement

1nxCFt.jpg

SpookyCellar takes players down into a maze-like creepy basement, arming them only with a flashlight, their wits, and a self-abusing sense of humor as they dodge the less-than-horrifying horrors that lie within.

SpookyCellar aims to gently tease all of the first-person, flashlight wielding horror games out there, putting players in a similar situation while having them face a much sillier cast of monsters that stalk them. That doesn't mean that these floating heads aren't capable of making a player scream, just that they might also crack the player up as they creep through the game's five maze-like levels.

If you're a little tired of horror games taking themselves so seriously while at the same time wanting to play something that will make you jump, SpookyCellar just might meet those particular criteria. Or if you just want to play the Madballs of horror games.

SpookyCellar is available for free on Itch.io, GameJolt, and IndieDB. For more information on the game and developer Bros Before Giraffes, you can head to the developer's site or follow them on YouTube and Facebook.



from IndieGames.com http://ift.tt/2oeunFb

Rust Review: Life Is Fleeting

Secret Of Mana Review: Where Secrets Go, Trouble Follows

Review: Shiftlings - Enhanced Edition (Switch eShop)

Review: Review: Shiftlings - Enhanced Edition (Switch eShop)

A Gassy Good Time



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Daily Deal - Grey Goo, 75% Off

Today's Deal: Save 75% on Grey Goo!*

Look for the deals each day on the front page of Steam. Or follow us on twitter or Facebook for instant notifications wherever you are!

*Offer ends Monday at 10AM Pacific Time


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Review: Old Man's Journey (Switch eShop)

Review: Review: Old Man's Journey (Switch eShop)

An important pilgrimage



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Review: TorqueL -Physics Modified Edition- (Switch eShop)

Review: Review: TorqueL -Physics Modified Edition- (Switch eShop)

Boxed in



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Can Kingdom Come Deliverance's tech deliver its ambitious vision?

Conceptually, Kingdom Come Deliverance is an intriguing proposition. What if the Elder Scrolls formula were transplanted across to a real-world location, steeped in history? And what if Skyrim's less than state-of-the-art technological underpinnings were replaced with one of the most powerful game engines on the market?

As the debut project from Czech developer Warhorse Studios, this ambitious, crowdfunded RPG uses the CryEngine technology - as seen in the likes of Ryse, Prey and Homefront the Revolution - but with a Skyrim-style canvas of terrain to explore. From beautiful, dense woodlands to idyllic early 15th century European villages, there's a grounded, almost photorealistic look to the world in many areas. The big difference next to a game like Skyrim though, is the swapping out of fantasy elements for a more historical setting. Dragons and magic are out, and the focus here is on a brutal power struggle in the Kingdom of Bohemia.

It would be remiss of us not point out the controversy surrounding this title based on the attitudes of Daniel Vávra, the lead developer, whose views speak for themselves in both his social media and this Kotaku interview - aspects of which are reflected in the game content, and may give pause in considering it for purchase. It's a topic Eurogamer will address in its review, but the focus for this Digital Foundry piece is its technology and performance.

Read more…



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Jelly Deals roundup: Nintendo Switch bundles, Dark Souls Remastered, 4K TVs and more

A note from the editor: Jelly Deals is a deals site launched by our parent company, Gamer Network, with a mission to find the best bargains out there. Look out for the Jelly Deals roundup of reduced-price games and kit every Saturday on Eurogamer.

Another week has passed, Valentine's Day has come and gone, Pancake Day was a thing and both Bayonetta games have been re-released on Nintendo Switch. It's been a pretty eventful seven days. Buried amongst all of that, the past week has given us a brand new batch of deals to check out and that's what we're all here for.

As usual, we've got deals that'll work in the UK, deals that'll work in the US and some deals that will work in both the UK and US, as well as presumably many other places. Let's get started.

Read more…



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Dynasty Warriors 9: the lowest performance we've seen on PS4 Pro and Xbox One X

A classic franchise returned this week, powered by a brand new engine and supporting both the current-gen consoles and their mid-generation refresh equivalents. There are key enhancements here - a seamless open world with no loading, dynamic time of day and weather rendering plus a new system for dealing with animation and in-game physics. However, what's immediately clear from booting up the game is that Dynasty Warriors 9 has issues. Despite the inclusion of performance and image quality orientated modes (on all systems bar base Xbox One), frame-rate is sub-par, no matter which system you own or which mode you use. At best it's sub-optimal, at worst it's a mess.

What's also curious is that the implementation of the 'action' and 'movie' modes varies across platforms. So, let's kick off with what we thought would be the most optimal way to play the game - action mode on PS4 Pro and Xbox One X. In both cases, frame-rate is unlocked and v-sync is disabled, meaning that the uneven action is accompanied by ever-present screen-tearing. Busy scenes drop to the low-20s here - not exactly the kind of performance level we'd expect from the enhanced consoles. Pro runs at 1080p resolution, but Xbox One X trumps it with a native 1440p framebuffer - albeit with some cutbacks to the visual feature set and an overall lower level of performance.

Movie mode on both systems often drops performance to the 20fps level - sometimes dipping beneath - but the actual implementation varies here. Xbox One X appears to just turn v-sync on, effectively giving users a Hobson's choice of continual tearing or obvious judder. As the arrival of each new frame in movie mode is tied to the display refresh, frame-rate also drops noticeably. Aside from that, we could see no real difference between the two modes.

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Talking Point: What Games Are You Playing This Weekend?

Talking Point: Talking Point: What Games Are You Playing This Weekend?

These are our picks, but what are yours?



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Talking Point: What Games Are You Playing This Weekend?

Talking Point: Talking Point: What Games Are You Playing This Weekend?

These are our picks, but what are yours?



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Review: Johnny Turbo's Arcade: Gate Of Doom (Switch eShop)

Review: Review: Johnny Turbo's Arcade: Gate Of Doom (Switch eShop)

A retro revival



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Here's how PUBG on mobile phones compares to the original game

Earlier this week, a live action trailer for PlayerUnknown's Battlegrounds was released and it quickly went viral. There were two main reason for this; firstly it was excellently produced and exciting to watch, but the real surprise was that it was advertising PUBG on mobile phones. Yes, you heard right, PUBG, the game Team Eurogamer play way too much of, is now playable on Android and iOS devices. Bonkers!

Getting to play PUBG on mobile is a bit of a mission, however, as it's currently only available to download in China. Happily, there are a couple of ways to trick the system and play the game in your own region and it's not especially hard to do. I mean, if I can work out how to get it working on my iPhone 6, surely you can.

Be warned though, it turns out there are actually TWO official PUBG mobile games available to download. PUBG: Army Attack puts an arcade style spin on the original concept and includes things like naval battles, whilst PUBG: Exhilarating Battlefield (or PUBGEB as I've decided to call it) comes much closer to recreating the feel of PUBG on the PC.

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I owe everything I am to Buck Rogers: Countdown to Doomsday

I can still remember when I first laid my eyes on it. On a shelf full of the usual mid-1990s suspects - Streets of Rage, Sonic the Hedgehog, Revenge of Shinobi, so many sports games - Buck Rogers: Countdown to Doomsday stood out. A distinctive red box with some garish and heroic art, it couldn't help but stand out. I'd later learn this was the NTSC version of the game (fortunately, it was region-free), but for now, that just made it look a bit exotic for an 11-year-old who mostly bought into the 'judge a game by its cover' conceit. At that moment, I was just delighted that I'd stumbled across this game at a rare time when I had £15 to spend. £15! It was a veritable fortune back then, and this proved to be the perfect investment.

I had an almost idyllic childhood: happy parents who loved each other and did everything to support me and make our lives exciting and enjoyable. We never had much money, but ultimately, that didn't really matter. While money gives you opportunity, it doesn't always give you happiness, and my youth was rich with that which you can't buy. What the lack of money did mean was that the rare occasions when I was given a decent sum of money, and sent into a game shop to buy something? Those were a really big deal.

I had to spend wisely. I knew this wouldn't happen again for a while. I glanced at Pelé briefly. Not the footballer, of course - that'd be an unusual encounter in South Wales - but the Megadrive game of the same name that I suspect was probably a bit dodgy. There'd be no value for money there. This purchase needed to last me a long time. I already had a FIFA game and I was almost as rubbish at that as I was at actual football - despite being so enthusiastic.

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